Sunday, October 21, 2012

Guild Wars 2 ranger PvE-specific survival trap flow experience


Preface: the text view of ranger experience little wash features several times, finally have yourself quite satisfied with point, this distribution method applies PVE copy of this article will be according to paragraph.

Characteristic configuration:

Skirmishing: investment 30 points

Get:

Precision +300

Critical Damage +30%

Tail Wind: the battle to replace 33% of the weapons to get the running speed for 5 seconds.

Furious Grip: the battle to replace weapons crit 20% for 5 seconds.

Hunter's Tactics: the enemy sideways attack damage increased by 10%.

Active options:

Skills Sharpened Edges form and No. 2: own normal attack crit 70% chance of resulting in bloodshed seconds, stacking one layer.

No. 8 skills Trapper's Expertise: traps can be set to a specified range, and range increased by 50%.

The 11th skills Trap Potency: trap cooling time reduced by 20%, and the effect is tripled.

Wilderness Survival: investment 30 points

Get:

Toughness +300

Condition Damage +300

Natural Vigor: enhance endurance recovery rate of 50%.

Companion's Defense: Roll 2 seconds of damage reduction of 33%.

Peak Strength: more than 90% of life, injury to a 5% increase.

Active options:

The skills of the 3rd Shared Anguish: automatic transfer control field skills to pet cool for 90 seconds.

No. 7 skills Offhand Shows &: deputy skill to get an additional 30% of the distance and reduces the cooldown by 20%.

Skill of Bark Skin No. 12: blood less than 25%, reducing all damage taken by 30%.

Nature Magic: Investment 10 points

Get:

Vitality +100

Boon Duration +10%

Rejuvenation: When blood less than 75%, will recuperate 4 seconds, about 130 drops.

Active options:

Strength of Spirit: additional 5% improvement in physical strength, in 80 roles, such as equipment, an additional force of about 90-100.

Skills configuration:

Shortcut 6: complementary skills any.

Shortcut 7: Flame Trap.

Shortcut 8: Viper Trap.

Shortcut 9: Spike Trap.

Shortcut 0: Entangle.

Equipment configuration:

Armor to increase Condition Damage the Power with Vatality deputy Rune likewise.

Weapons increasing the Condition Damage the Power with Vatality deputy, Rune see personal favorite, can be used to kill the strange stack condition Damage runes or crit chance to inflict very Lai range explosion.

Weapon Main Hand: Axe.

Weapons deputy: horn and torches.

Pet recommendations:

Krytan Drakehound: the range group control two seconds, to enhance safety and increase trap hit rate.

Polar Bear: the the pet range 600 target retarder 66% for 3 seconds.

Additional recommendations:

1. Pet active skills to the "E" key.

2. Customary trap throwing range instead of smart cast.

Pros and cons of:

Advantages:

1. Viability, continuous output power to control the market, single-agricultural strange group of 5-7 no problem.

2. Often because of poisoning, burning, bloodletting and resurrection, a resurrection for the 25% of the blood, just trigger bark skin strong damage reduction.

3. Solution mob type tasks do not be afraid warrior sword the first to sweep the light can reach the standard of the falling object.

4. Cylindrical obstacles, circling lossless single finished Champion level monster.

5. Under the copy, teammates are king killed when re-ran the point, is to survive on your teammates! Great sense of accomplishment!

Disadvantages:

1. Attack distance bias.

2. NA of PVP WvW.

3. Nice break one thousand damage.

4. Not silly station situ output, need a little hand speed with positioning

 timely rolling.